What I need is to test a visual simulation tool (automatic mesh rendering for auto-assets creation).
What I currently use is semi-rendering tool (self-developed) using DX11.
I have 2 questions:
- Is it possible to replace my rendering piece of code with UE4 rendering so to visualize those meshes in my tool. (At later stage plan to use UE4 for the game itself).
- Is it possible UE4 to be used in Modern UI (Win8) app. Does it support DX11.1 /11.2, if not - any plans?
Thanks in advance for any competent response!
Pls read UE3 as UE4