Possessed vehicle not moving.

Third Person Blueprint.

Sports Car Blueprint

Video showing the issue.

I can possess the vehicle fine when I press F and I can leave the vehicle fine, but the main issue is I can’t move the car around. I can move the camera, but not the vehicle. Minor issue is that my player isn’t turning invisible when the blueprint is telling it to.

(First time posting here so hopefully I’ve done this right. UE 5.3)

Hey there @Z1LLCH! Welcome to the community! So the mapping context you choose for the vehicle must be the IMC_Default that came from the imported vehicles project, as the car is only looking for those input types. You may also need to verify that the input actions came over as well. If that’s not the problem, I’d have to see your blueprints for the vehicle’s controls.

Hello friend. Why you need get overlapping actor? You can just possess the car when F pressed. Look like you didn’t get any actor, because there no Trigger BP.