Can you show the part of the blueprints where you execute the camera change on the player?
If this is all you have - the problem is because you ONLY call it on the server side(in switch has authority), the camera change needs to happen client side.
Can you show the part of the blueprints where you execute the camera change on the player?
If this is all you have - the problem is because you ONLY call it on the server side(in switch has authority), the camera change needs to happen client side.