Hi,
How can I show the position of a moving actor (simulate physics is enabled)?
This one doesn’t work
[image]
Thanks in advance.
Hi,
How can I show the position of a moving actor (simulate physics is enabled)?
This one doesn’t work
[image]
Thanks in advance.
That will work, if the actor has ‘Test’ as a tag…
Only works once, but when I push the actor with the character, it doesn’t work anymore
Are you moving a blueprint?
If you’re moving a static mesh around, that’s part of a blueprint, the blueprint isn’t moving, the mesh is…
Wouldn’t it be easier to put this in the actors that need tracking:
Just ensure the simulating mesh is at the root of the actor.
It still does not work.
Only the beginning position is displayed, not the rolling position.
I want to make a ball roll with physics, while constantly seeing the position of the ball. I would like to use the “Get All Actors with Tag” to find all actors and display their current position.
Read what I said in the post above. About the root - can you confirm? If in doubt, show us the ball actor’s hierarchy.