Position AdMob banner on the bottom of the screen

The short answer is no (as of Unreal Engine 4.15.0), but I’ve not looked into the underlying code.

I’ve tried both values of the boolean through both blueprint and C++ (not that it should make any difference, but better to be sure). The ad always appears at the top left (not even centered), regardless of that setting.

Sorry the news isn’t better.

Cheers,

Alan.