I’m trying to mash together the MultiplayerShootout with vehicles and I’m banging my head against the walls. It seems that the DefaultPawn is possessing the vehicle, but it doesn’t apply vehicle-specific forces to it.
The camera rotation around the car works, the lights work, everything works besides the Set Throttle Input, Set Steering Input and Set Handbrake Input. The nodes execute properly, but the vehicle nodes do not.
EDIT: I thought I should mention that the vehicle itself doesn’t activate. If I place it higher on the Z axis, it doesn’t drop (physics for it doesn’t activate).