My search returned limited results on here for Poser Game Dev. I understand that the non-Game Dev versions of Poser have not been ideal for UE4 due to the high poly counts and a few other issues. From what I can tell, it seems that this product has addressed a lot of those issues but I would rather hear that from some devs rather than the creators of the tool.
Have any of you picked this product up yet? If so, can you share your experiences (good and bad) with integrating it into your UE4 development pipeline? What are you primarily using it for?
This is available for academic students for $199 and, unlike most academic licences, this product uses the same EULA as the retail license. It seems like it might be worth the $200 for the royalty free 5GB of content alone but I hope to hear some feedback before I make my decision. I assume this isn’t really geared towards character creation, more just rigging and animating so I plan to eventually dive deeper into ZBrush for that aspect. From my understanding, those two products work really well together considering most of the included content was modeled in ZBrush.