I’m still pretty new with UE, but what I’m trying to do is two things:
- Create a pose asset, and then go in and adjust it after it’s created.
- Export it to an individual file to use in any future project (want to avoid migrating so I don’t have to open multiple projects every time I need a tiny pose asset file)
Process:
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But I can’t find a way to adjust the pose asset. When I open it, I can turn it on to 1, but I’m not clear how I can change and adjust the pose asset.
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When I export, it creates a .copy extension on the file that creates an error if I try to import into another UE project. Just a bit confused how UE doesn’t recognize its own export? Is there a way to get this workflow to work.
Thanks for any help.