I have been making games for PC. Nothing huge but solid stuff. I am now working on my biggest project which I hope to release on playstation a long side PC. The game is built with standard unreal engine (non console developer version). I am about half way through the game. I am hoping to create the whole game for PC and then once it is released, use that as leverage for the console developers kit to port it over to playstation/xbox format.
My question is, will the porting from PC unreal engine to ps4 unreal engine be an easy process or should I try to get the developers kit ahead of time? I don’t want to have to re-create the game from the ground up after getting the console developers kit. Naively it seems as though creating the game in PC unreal engine and tweaking it once in ps4 unreal engine wont be much of a problem but this is new grounds for me so any insight would be appreciated.