How do I craft a portal weapon that can only create portals on cube grind surfaces? Or a weapon that can only create portals on surfaces I specify.
The who? A grid? If so, look into:
Or a weapon that can only create portals on surfaces I specify.
Many ways, but these are the most common:
- component / actor tags - easiest to implement, adding tags is trivial and flexible enough
- collision channels & object types - efficient, no risk of typos. If you can’t trace against a surface, you can’t create a portal.
1 Like
Thanks to you, I can find where the problem is. Using “NoPortals” I will set which walls can create portals. Thanks for your help. : )
1 Like
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.