I have a game - http://homesick.luckypause.com/ In UDK, it’s running well 60+ fps even with almost a million polygons.
I’m looking into moving it to UE4 though for better console and VR support. However running just the template examples I’m only getting 20 fps! Even though my computer specs are quite good I think - GTX 550, i7, 48GB of ram.
My drivers and windows 7 are up to date, but maybe something is wrong with my machine somehow?
Right now my UDK game runs at 24 fps even on a intel HD 3000, which is playable for this kind of game. I realize UE4 might not be able to stoop that low, but I’d like to keep the min specs required as close to that as possible.
I posted my dxdiag dump & and screenshot here: