After a year playing others aspects of UE4 and never touch ‘how build a scene’ i going to build my first one for learn a bit. All advice, feedback are welcome.
Going to be a port, using for model of near port where i live
(excuse my english)
Google for ref
Latest Image (for details check thread):
First i do the main modules thinking in reutilice.
Complete basic port for begin
I add extra poligons because i want more control when vertex paint.
I use a first person template, without extra content (i want build all textures and content) clean a bit the map, and move to UE4 for first check.