Exported my main parking mesh from UE5 to Blender so I can use the collision and “block” my car animation, used “RBC” to animate. Exported to UE5 with Datasmith, animated characters in iClone and exported to UE5…
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Hi again @TOYSTORYLAB,
Hope you’ve been well!
It’s so good to see more of your work! As expected the quality of the project is phenomenal. The audio effects fit the scene perfectly, the lights are exceptional, and the driving skills are 10/10
Thanks for sharing and happy developing!
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Thank you very much!
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Great job! Car physics look so real.
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Greetings @TOYSTORYLAB !
It was only a matter of time until you would grace us with a more detailed vehicle cinematic! And yes, you delivered! It’s giving Jason Statham as The Transporter vibes!
I see you figured out a way to get RBC working in UE5! Outstanding job!
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Thanx!
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Great job! Car physics look very real!!
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Thank you,much appreciated…
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