Hello everybody.
Particles made with “PopcornFX” will have trouble not read in “Unreal Engine4”.
Particle will have been created using the “SamplerShape”.
It is possible to read as to “Shapetype” a “BOX”,Can not be read as to “Mesh”.
“MeshResources” is a bone-in model that was output by FBX.
help me.
Specs:
· PopcornFX Plugin: 0.5.7
· PopcornFX: 1.8.4
· UnrealEngine: 4.9.2
※ This article uses the Google translation.
I’m sorry in strange English.
“BOX” can read but “Mesh” can not be read.
PopcornFX is the editor screen. Do you have any doubt?

