PopcornFX Plugin BETA

Hello everybody.

Particles made with “PopcornFX” will have trouble not read in “Unreal Engine4”.

Particle will have been created using the “SamplerShape”.
It is possible to read as to “Shapetype” a “BOX”,Can not be read as to “Mesh”.
“MeshResources” is a bone-in model that was output by FBX.

help me.

Specs:
· PopcornFX Plugin: 0.5.7
· PopcornFX: 1.8.4
· UnrealEngine: 4.9.2

※ This article uses the Google translation.
I’m sorry in strange English.


“BOX” can read but “Mesh” can not be read.


PopcornFX is the editor screen. Do you have any doubt?