POM material

Thanks for the reply :slight_smile: Any input on decals is appreciated if it’s not too much trouble. I definitely feel you on being busy lol

http://i.picpar.com/dgKb.jpg

For good measure I plugged up a bool and manually set it to false. is all one static mesh btw and the materials are set up pretty standard with a multi-sub mat in 3ds max, but yes it’s using UV0. I’ll keep plugging away!