Hi,
A lightweight and easy-to-use water shader for Unity URP, featuring animated waves, depth-based color blending, and adjustable transparency for realistic game environments.
Description
Realistic Water is a high-quality and optimized water shader built for the Universal Render Pipeline (URP). It is designed for realistic and semi-realistic games, providing visually appealing water surfaces while remaining lightweight and easy to integrate into any project.
The shader features animated waves, depth-based color blending, adjustable transparency, and subtle environment reflections to create natural-looking water for lakes, rivers, oceans, and coastal areas. All parameters are exposed and easy to customize, allowing artists and developers to quickly adapt the water appearance to different scene scales, lighting conditions, and art styles.
Realistic Water works out of the box with URP lighting and supports both desktop and mobile platforms. A demo scene and sample material are included to help users get started quickly and understand the recommended setup.
Technical details
Render Pipeline: Universal Render Pipeline (URP)
Unity Version: 2021.3 LTS or newer
Shader Type: Surface water shader
Platforms: Desktop and Mobile
Offline PDF documentationIncludes: Water shader Sample material Demo scene
Environment reflectionsFeatures: Animated wave motion Depth-based color blending Adjustable transparency
Easy to customize via material properties
No scripting required