Meet a chunky, big-headed cartoon pup with floppy ears, a round button nose, big shiny eyes and a happy little tail — a soft, toy-like low-poly character that reads clearly from any distance and stays charming up close.
He comes fully rigged and animated: a quadruped rig with IK legs, a flexible spine, neck, head, two-bone ears and a four-bone tail, plus 20 ready-made animation clips covering everything a game pet or NPC needs — idles, walk, run, jump, sit, lay down, eat, attack, hit and death, and a few silly extras like rolling over, chasing his tail and flying with his ears.
Everything reads from one material and one palette texture, so he renders in a single draw call and can be recoloured by editing a single PNG.
AnimationsIdle_A — calm breathing
Idle_B — looks around, ear twitch
Idle_C — happy tail wag and bounce
Walk — looping diagonal gait
Run — looping bounding gallop
Jump — crouch, leap, tuck and land
Bounce — squash-and-stretch hop in place
Sit — sits and sweeps his tail
Lay — lies down, breathing
Eat — head down in the bowl, chomping
Attack — wind-up, lunge and snap
Hit — knocked back and recovers
Death — staggers and topples onto his side
Fear — cowers, trembles, tail tucked
Clicked — surprised boing and head shake
Roll — full barrel roll
Spin — chases his own tail
Fly — floats, flapping his ears like wings
Swim — doggy paddle
Rest — neutral pose
Looping clips start and end on the same pose for seamless cycles.
Great forPet and companion systems, farm and life sims, kids' and casual games, platformers, cozy town builders, mobile titles, NPC animals, educational apps, stylized dioramas and animated shorts.