PolyForge - Medieval Blacksmith Forge & Workshop

----------------------------------------------------⚜️ GENERAL INFORMATION ⚜️----------------------------------------------------------------------


Modular medieval blacksmith's workshop!

Scene Preview Trailer

  • Scene Lighting is using real-time Lumen setup.

  • Nanite is disabled.


Currently working on future updates that will offer older engine versions with baked lighting.

------------------------------------------------------⚔️ FEATURES & SPECS ⚔️-------------------------------------------------------------------------

Technical Details

DX10 Normal maps

Power of two texture maps

PBR workflow (utilising ‘ARM’ channel packed textures)


-------------------------------------------------------- UPDATE -----------------------------------------------------------------------------------

Update Pending.

------------------------------------------------------💁 SUPPORT 💁-----------------------------------------------------------------------------------

Email: sales@polyforge.co

------------------------------------------------------⬇️ FOLLOW ME ⬇️---------------------------------------------------------------------------------

Artstation


There is wrong assets inside pack when downloading, and the main problem is - its ONLY this assets without any Blacksmith =(

Hi,

I’m really sorry about that, those are not even my assets so I have no idea how that happened. Can you reach out to me on the support email with your Order ID* so I can verify your purchase. I will get you the correct files sorted and reach out to FAB support to see what has happened.

The files are correct on my end when I download them so very confusing. I will get it sorted though.

Kind regards,

Sam

I’m experiencing this exact issue

FAB Support ticket has been submitted, just waiting to hear back. Direct download links will be given to verified purchases in the interim if you reach out to me over email.

All the best,

Sam

FAB support have updated it to the correct link now.

Any further issues, please reach out and let me know :slight_smile:

All the best,

Sam