Polycut problem.

Hi, so I used the polycut tool to trim some branches off tree models in UE 5.2.
It worked fine on one tree. The other one has some weird issue. When in vieport it is still the old model with all its branches. When I go into the poly cut tool it shows the mesh with all the changes i have made before.


Hey there @Andoras! Welcome to the community! What occurs when you press accept on the polycut changes? Does it just not save the new model?

yes. it does not apply the change

Interesting! I wonder why it’s just this tree. Attempting to replicate the issue on my side has failed to produce results. Is this tree one of the megascans trees?

yes. it is from the european trees beech pack