Hi all!
I am pretty excited to tell my first Unreal pack has arrived in the marketplace
Link to marketplace: PolyCar - Car physics assets in Props - UE Marketplace
Demo video
Jump in video:
- Drift demo: Unreal Engine - Low Poly Car Physics Demo - YouTube
- Suspension demo: Unreal Engine - Low Poly Car Physics Demo - YouTube
- Collision sparks: Unreal Engine - Low Poly Car Physics Demo - YouTube
- Slow motion: Unreal Engine - Low Poly Car Physics Demo - YouTube
- Air control: Unreal Engine - Low Poly Car Physics Demo - YouTube
Trailer video (with preview of the included test track).
Description
This pack gives you a basic car setup. You can see how some key elements in making your own car game have been set up. All elements are built with Blueprints, so no coding is required. Although some basic understanding of unreal is required to understand the blueprints.
Features:
- Dynamic free look camera (snaps back in position)
- Dynamic camera offset based on vehicle speed
- Advanced engine sounds
- Brake and Drift Marks
- Brake and Drift Smoke
- Surface detection for friction change and skidmark changes
- Collision particles and smoke
- Turbo HUD (limited turbo/boost time)
- Slow motion (realtime, slow, slower, slowest (20% speed)
- Simple Main Menu
- Vehicle air control
- Brake and reverse lights
- ‘low poly’ car model
- Low poly ‘lined’ look
Screens:
Hope you have fun and make some cool stuff with it!
Edwin