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Poly count

Hello, I am new here, also new in using UE4 , so far I used Unity, in which I was very very very disappointed. I want to know where is the limit on poly count when target is Android and IOS. My characters have about 7500 tris each with their weapons, and I assume that they will not be more than 30 of them at the same time on the screen , as for the environment it is more or less around 100,000 tris and Maya.

Hi and welcome.

I’ve found this:

Source: https://docs.unrealengine.com/latest/INT/Platforms/Mobile/Performance/index.html