Hi guys, I’m gonna embark on a small supermarket game project. There would be about 30-40 product kind for users to pick from, would like to know a few things:
- how can i keep the product polygon counts low? cause on each shelf the same product would be duplicated at least 20-30 times to fill up the shelving
- is there any ready supermarket asset?
- what’s a good poly count for a game like this, where user walks through the shopping isle and choosing healthier product vs non healthier product.