Poll : How to set up a mesh and material to use Texture Data slots ?

I can’t figure out how to set up a mesh in blender and material in UEFN to use the secondary, tertiary and fourth texture data slots :


And I’m not alone according to all posts/videos/twitts I read about this.
So it would be great to have an official doc about it or someone who know how to do it.

Who want this doc ?

  • Me
  • Not me
0 voters