Transform your game with professional boss encounters!
Epic Boss Battle System is a complete, production-ready solution for creating memorable boss fights. Whether you're making a souls-like action game, boss rush arcade, or epic RPG adventure - this system gives you everything you need to create engaging multi-phase boss encounters with zero setup time.
🎮 KEY FEATURES
✅ Multi-Phase Boss System (1-3 phases with independent health bars)
✅ 5 Advanced Movement Types (Stationary, Circular, Patrol, Teleport, Keep Distance
✅ Physics-Based Projectile Combat (Explosive barrels with AOE damage)
✅ Dynamic Phase Upgrades (Speed, fire rate, damage, multi-shot scaling)
✅ Complete C++ Source Code (Production-ready, well-documented)
✅ No NavMesh Required (Works anywhere in your game!)
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🎯 MULTI-PHASE BOSS SYSTEM
Create dramatic boss fights with up to 3 distinct phases:
• Independent health bars per phase
• Automatic phase transitions at 0 HP
• Optional healing between phases
• Invulnerability windows during transitions
• Smooth animations and sound integration
Perfect for creating memorable encounters where the boss evolves and becomes more challenging as the fight progresses!
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⚔️ ADVANCED COMBAT SYSTEM
• Physics-based explosive barrels with realistic arc trajectories
• Fire 1-3 projectiles simultaneously with configurable spread
• AOE damage with explosion radius and damage falloff
• Knockback mechanics that send players flying
• Direct hit detection with bonus damage
• Automatic damage scaling with each phase
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🤖 5 MOVEMENT TYPES
Choose the perfect AI behavior for your boss:
1️⃣ STATIONARY - Turret-style boss focused on projectile attacks
2️⃣ CIRCULAR PATROL - Orbits around arena center
3️⃣ PATROL POINTS - Follows waypoint paths
4️⃣ RANDOM TELEPORT - Mage-style unpredictable positioning
5️⃣ KEEP DISTANCE - Intelligent range maintenance with strafing
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📈 PHASE UPGRADE SYSTEM
Automatically scale difficulty as phases progress:
• Fire Rate: 1.0x → 1.5x → 2.5x (attacks faster)
• Speed: 1.0x → 1.2x → 1.5x (moves faster)
• Damage: 1.0x → 1.2x → 1.5x (hits harder)
• Projectiles: 1 → 2 → 3 (fires more)
All fully configurable - set your own progression curve!
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⚡ QUICK START (5 MINUTES)
1. Install plugin to YourProject/Plugins/
2. Add Epic Boss Component to your boss character
3. Configure basic settings (health, phases, projectile)
4. Press Play - boss attacks automatically!
That's it! Full documentation included for advanced features.
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💻 TECHNICAL DETAILS
What's Included:
• 3 C++ Classes (BossComponent, BossCharacter, ExplosiveBarrel)
• ~2,500 lines of production-ready code
• 500+ pages comprehensive documentation
• 50+ Blueprint-exposed parameters
• 8 Blueprint events for customization
• No external dependencies
Platform Support:
• Engine: Unreal Engine 5.6 - 5.7+
• Platform: Windows 64-bit
• Performance: <0.1% CPU, ~5KB RAM per boss
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🎨 PERFECT FOR
✅ Action Games (Souls-like, hack & slash)
✅ Boss Rush Games
✅ RPGs with epic encounters
✅ Roguelikes with scaling difficulty
✅ Tower Defense (boss waves)
✅ Bullet Hell Games
✅ Any game needing memorable boss fights!
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❓ FAQ
Q: Do I need NavMesh?
A: No! Works anywhere. Movement is raycast-based.
Q: Can I use my own AI?
A: Yes! Use BossComponent alone or combine with your AI.
Q: Does it work with multiplayer?
A: Client-side by default. Can be adapted for multiplayer.
Q: Can I have more than 3 phases?
A: Currently 3 max. For more, chain multiple bosses.
Q: How do I connect to my HUD?
A: Use OnBossHealthChanged event. Examples in documentation.
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🎯 WHAT YOU GET
✅ Complete Boss System (3 C++ classes)
✅ Multi-Phase Support (1-3 phases)
✅ 5 Movement Types
✅ Physics Projectile System
✅ Explosive Barrel Implementation
✅ Full C++ Source Code
✅ 500+ Pages Documentation
✅ Blueprint Integration
✅ 50+ Configurable Parameters
✅ 8 Blueprint Events
✅ Production-Ready Code
✅ Commercial License Included
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📚 DOCUMENTATION
Included:
• Quick Start Guide (5-minute setup)
• Complete Feature Guide
• FAQ (20+ questions)
• API Reference (C++ & Blueprint)
• Example Boss Patterns
• Troubleshooting Guide
Total: 500+ pages!
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💬 SUPPORT
• Comprehensive documentation included
• Email: support@adrenalinegames.pl
• Response time: Within 48 hours
• Bug fixes: Priority handling
• Feature requests: Considered for updates
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⭐ WHY CHOOSE EPIC BOSS SYSTEM?
1. Production-Ready - Used in commercial projects
2. Easy to Use - 5-minute setup, works out of the box
3. Highly Customizable - 50+ parameters, full source
4. Great Documentation - 500+ pages with examples
5. Active Development - Regular updates, ongoing support
6. No Dependencies - Pure Unreal Engine, no NavMesh
7. Professional Quality - Clean code, industry standard
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🚀 GET STARTED TODAY
Transform your game with epic boss encounters!
Download now and create your first boss fight in 5 minutes!
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Created by Erak Dev | v1.0.0 | Professional Boss Combat Solution
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