**I’m Poligone - 3D Character Artist & Digital Sculptor.
I have 5 years of professional experience in character sculpting, modeling, and texturing - specialized in PBR, realistic characters, anatomy, likeness sculpt and clothing. I also make characters for 3D printing and collectible statue.**
*Software skills: Maya, ZBrush, Substance Painter, XNormal, Marmoset Toolbag, Photoshop, Wrap3 I've been working on outsourcing characters for Killer Instinct 3 (Microsoft Games), Batman (Telltale Games), Afterpulse (Gamevil), Disney Infinity, Lucas, Red Thread Games, Netmarble Games and some freelance works for AAA games and 3D-printed collectibles.*
Contact me at: [EMAIL=“firstname.lastname@example.org”]email@example.com
About the pricing: The price as low as 20$ per hour but may vary depending on the complexity of the concept and the quality you desire.
Also check my store: www.poligone.art/store
Some sample of my works:
KING ARTHUR - HONORABLE MENTIONED ENTRY (ARTSTATIO CHALLENGE: THE LEGEND OF KING ARTHUR)
MR.30 & MATT THE SPRAYER
SHOCKTROOP CADET & GENERAL RAAM PALACE GUARD ARMORS
Shocktroop Cadet (he was called Grenadier back then) I’ve done at Virtuos-Sparx for Gamevil’s mobile game Afterpulse.
This set includes everything from head to toe. Modeled in Maya & sculpted in ZBrush, retopo in Maya, textured in Substance Painter.
General Raam - Palace Guard Armor set I’ve done at Virtuos-Sparx for Microsoft Game Studios game Killer Instinct.
This set includes Helmet, Pauldrons, Vambraces & Skirt). Modeled in Maya & sculpted in ZBrush, retopo in Maya, textured in Substance Painter.
BATMAN (BEN AFFLECK) LIKENESS
DARTH MAUL (RAY PARK) LIKENESS
CONOR MCGREGOR LIKENESS
ORC COLLECTIBLE STATUE 1/6th
BATMAN: The Telltale Series
Characters from Batman: The Telltale Series that I worked for Virtuos-Sparx & Telltale Games:
- Thomas Wayne head
- Martha Wayne head
- Joe Chill head
- Mayor Hill head
- Frank Dumfree (Bar patron)
- Vicky Vale reporter outfit
- Some Cobblepot gang heads & outfits
- Some ball gowns outfits
- Some Arkham Orderly head
- Many other props and outfits
Sculpted everything in ZBrush, modeled, retopo and lowres in Maya. Texturing was done by other artists.
YONDU UDONTA (Guardians of the Galaxy: The Telltale Series)
YONDU UDONTA character that I’ve done at Virtuos-Sparx for Telltale Games. Sculpted everything from head to toe in ZBrush, modeled, retopo and lowres in Maya. Texturing was done by another artist.
KREE ARMOR (Guardians of the Galaxy: The Telltale Series)
KREE male armor that I’ve done at Virtuos-Sparx for Telltale Games. Sculpted everything except helmet and armlets (which were done by my colleagues) in ZBrush, modeled, retopo and lowres in Maya. Texturing was done by another artist.
Victorious Fighting Buddha