MOBILE SHADOWS!
http://s26.postimg.org/s22yf2vpj/PKshadow.gif
So I ran a build using ‘modulated shadows’ for mobile, and it tanked the performance. It danced form 5 to 50 fps, so I decided not to use it. The actual dynamic light on the sword without shadows barely hit performance so that is a plus!
So what I did was use a small bundle of ‘shadow decals’ that track the location of big parts of the model and shift them around in proper spots. The main body, the sword, and the scabbard for this character. It looks really convincing