Pokkit Quest | Quirky Top Down Dungeon Crawler!

I’ve tried it on two devices, an older galaxy s3, and one of the newer galaxy notes (I forgot the model)

The s3 ran the game at 20 fps, but if I remember correctly the cutoff for ue4 mobile support is s4 so I’m not too dissapointed at that.

The Galaxy Note capped the game out at 60 frames though, so that is a good sign :slight_smile:

That being said, I haven’t tried the most recent build which has dynamic lights on it. I’ve heard that it just kills performance so we’ll see how that goes! I will hopefully get a build on both models today so I will post my findings then.