Hello. I’m trying to figure out procedural generation and make an actor with a spline within which spawning will occur. I create an actor, add a PCG and a spline to it, and assign a graph to the PCG. Next, I bring the actor onto the stage and add Get Spline Data, Spline Sampler in the column. In Spline Sampler I set the dimension to On Interior, turn on debug, but the cubes inside the spline are not displayed(. Only one is displayed at a certain point and that’s it. What can you do about this?
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I changed Seed in PCG Component properties and checked Unbounded. It works.
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