Point Cloud Plugin

Hi , thank you for this great plugin! Could you help me with my problem please?
I’m creating a demo which will be showing some of my 3D scans.
I want to start with pointclouds which will morph into mesh using this dissolve effect.
Problem is that the effect works nicely for mesh, but does not work for pointcloud. As you can see in the video, when I change the amount value in mesh material instance, it’s updating immediately in game, but when I do the same for pointcloud material instance, it’s not updated immediately. It’s updated only after I release the mouse after changing the value. That would not be such problem in editor, but when I drive this value with blueprint, it does not update in game at all.
Is it somehow possible to make it work even for pointcloud or maybe it’s just not implemeted yet? Thanks.