Hi phobos,
thank you so much for your answer, it works!
While playing around I was wondering, whether I could somehow change the color of the points in the cloud, without reassigning the point cloud data as shown in your “runtime operations” tutorial. I imagine that getting all the data and change the color of some points, and then reassigning and rebuilding the cloud is rather inefficient. I tried setting the color on the reference to the points of the cloud, but that did not seem to work.
Another thing i was wondering about is the Scale / Offset setting. with my tool I register collision somewhere near the cloud and not where the actual points are rendered. Are the offsets only applied to the renderer?
Thank you so much again!