Point Cloud Plugin

Hi @,
I just wanted to let you know your plugin is a lifesaver and give you a little bug report! I’m currently working on a small art project taking lidar data through Houdini for heavy modification and into Unreal for final manipulation and render. I am finding the custom material override is being ignored. I’m on 4.21 with the 0.5b version of the plugin. My current solution is to modify the master material with the behavior I would like, but it requires a lot of work-arounds to get different behaviors on different point clouds concurrently. (Using vertex color as a mask currently). Hopefully you’ll be able to repro / address this hiccup for the next release. Thanks again for the awesome plugin, cheers!