I’m using 4.20.2 and v0.5.
Turns out the issue was a file format discrepancy. RealityCapture writes the values as an expression rather than an absolute value. (See attached images)
Loading the cloud into CloudCompare and re-saving corrected the issue.
I did get a crash when I scaled a cloud up by 100x (it was way too small) and hit “rebuild cloud.” Here’s the log from the Crash Reporter: UE4 PointCloud Crash - Pastebin.com
Update:
Consistently crashing when I try and scale the point cloud in the viewport or the PointCloudEditor window. I can scale and rebuild if the cloud is not in the level but as soon as I drop it in, the engine crashes.