Good morning,
Here I am looking to create a 3D point and click my goal is currently to create a camera and take control of it with a camera that cannot move (I have already unlocked my cursor) my problem comes from the camera which is impossible to order the camera in the position I want I have the basic free camera which goes to the center of the world (I am at your disposal if you have any information) (I would post another question here for other functionality than I don’t know how to do it or there is a lack of information on this subject)
my problem comes from the camera which is impossible to order the camera in the position I want I have the basic free camera which goes to the center of the world
Perhaps you could rephrase a bit? Maybe there’s an example (another game / YT vid) of what you’re aiming at?
Basically I’m creating a visual novel with entirely point and click components in 3D and my goal is just to be able to have a static camera in the angle and direction I want (sorry but I can’t find project similar to what I want, near or far)
His watch pretty much what i want to do.
Sounds cool. So what is the exact issue? If you place cameras in the scene and target them with the Set View Target with Blend
node, the view will switch to the new perspective.
Alternatively, rather than using multiple cameras, use only one and move it between desired transforms.