Point and Click Adventure Toolkit

After a few requests, this will be a quick and simple tutorial for having the players character run to the destination or interactive object on double-click.

Tutorial: Adding “Run” On Double-Click!

  1. In the BP_PNCPlayerController, Add a new function called “SetCharacterMovementSpeed”
  2. Open this new function and add a new “Speed” input and set the default to “200” (This is the characters default movement speed)
  3. Add the following:
  4. Back in the Event graph, find the Perform Action input event.
  5. Connect the DetectClickMethod macro and insert “SetCharacterMovementSpeed” for both single click (default speed), and double click with a speed set to ‘400.0’ (or a speed of your own choosing)

And your all done… double click away!

Aaron