Poco webSocket library compiling error

Hello.
I try use Poco webSocket library in my android game. I have build lib for win64 and *.a for Android - everything ok. In Windows game all bilding ok. But then I buil for android, I got multiply error:

C:\Program Files\Epic Games\4.7\Engine\Source\ThirdParty\Poco\include\Poco\ScopedLock.h(92,3): error : cannot use ‘try’ with exceptions disabled try

I am using Visual Studio 2013, and I don’t have any idea, how to prevent this error. Setting -fexceptions in Project property/ c++/ code generation do nothing.
Any help, please - this error is only one thing, making my game not working.