I’m a new user of UE4, I have the v.4.9.2 and i would know how can i take variable from a file with blueprint? I tried to follow old guides but in this version things have changed. Do you have any solutions to solve my problem?
I also tried to solve this problem with configuration files, in a few words i would create or modify a file .ini and put in it my variables in a certain section that i would create manually, but i didn’t understand how i can take the variable with blueprint. Is it possible to do that?
Not entirely sure what you are attempting to do but it sounds like you could probably use a SAVEGAME or DATA TABLE.