PNiagara Ribbon not clearing on loop/re-trigger - particles stack up

Hey all,

I have a ribbon tentacle system using Spawn Burst Instantaneous with a particle ID logic. Works perfectly on first trigger.

Problem: When the system loops or re-triggers, it spawns NEW particles ribbon without clearing the old ones. They stack up and the ribbon breaks. I have tried a lot of things. Even if the particle is not in live for ever it stacks up.