As normal png it takes ~77kb, when i import it in unreal engine 4.8 it shows that it uses 21mb. How to reduce that size inside ue4?
Update: Only when compression is set to userInterface2D which i need for UMG. On Default compression it take 5.6MB. This is on texture size 2048x2048 (yeah i need that big texture (if texture is 1024x1024 or lower i need to scale it up which looses a lot of quality))