PN triangle Tessellation doesn't work with multiple materials

Hi Adam,

I just wanted to let you know that I’ve submitted a bug report for this to be looked into further. (UE-6598)

Once I have an update or a solution I’ll post back here with any new information.

Thank you!

Tim

Thanks Tim.

Any update on this? It’s been a few months and I’m still having problems in 4.6.1. I posted a new thread with a new mesh, both with and without skinning here:

Thanks.

Currently there is no update for this issue. Once an engineer is able to investigate and submit a fix that has been verified I will update this post.

Thanks!

Tim