It seems to be some sort of skinning issue. The character tessellates fine without skinning, but as soon as I do that it has issues; both with using ART,and a custom skeleton build using the joint tools in Maya.
It seems to be some sort of skinning issue. The character tessellates fine without skinning, but as soon as I do that it has issues; both with using ART,and a custom skeleton build using the joint tools in Maya.