Hi everyone,
I’m encountering an issue when packaging my project using the GitHub version of Unreal Engine 4.22.3. During the packaging process, the engine seems to be recompiling plugins unnecessarily. It starts compiling plugins even though there’s no apparent need for it.
Specifically, it creates a folder within the plugin directory, under Intermediate, named after my project. This behavior only occurs with the GitHub version and not with the Launcher version of the engine.
I’m confused about why this is happening, as the plugin source code is already compiled during the regular build process. I don’t see a reason for the engine to recompile the plugins again during packaging.
Has anyone else experienced this issue with the GitHub version? Is this normal behavior, or is there something wrong with my setup? Any insights into why this recompilation might be occurring would be greatly appreciated.
Thanks in advance for any help!