Hi!
I’m trying to compile a plugin with the UE4 engine, but the output is in .lib.
Before that the output was .dll files, but I can’t figure out why this has changed and where to change it back.
Here is the modules key in the uplugin file:
"Modules": [
{
"Name": "TestPlugin",
"Type": "Runtime",
"LoadingPhase": "Default",
"WhitelistPlatforms": [
"Win64"
]
}
],