Hey there, I’ve been getting this error every time I open the project from VS, and it doesn’t really effect anything, I just have to continue and everything’s fine but I have to do it every time and I’m not really sure how to resolve it. It doesn’t seem to matter what content menu is open it’ll just throw this error.
Was wondering if anyone’s encountered this and came across a fix?
Ensure condition failed: PluginContainingAsset [File:E:\Documents\Game Projects\UnrealEngine\Engine\Source\Developer\AssetTools\Private\AssetViewUtils.cpp] [Line: 1500]
Only plugins can exist outside of the expected target path of 'E:/Documents/Game Projects/wwii-horror/PlagueHorrors/'. 'E:/Documents/Game Projects/WWII-Horror/PlagueHorrors/Content/Blueprints/UI/Game/Inventory/w_inventory.uasset' will not calculate an accurate result!
[2023.10.17-14.35.29:822][815]LogOutputDevice: Error: Ensure condition failed: PluginContainingAsset [File:E:\Documents\Game Projects\UnrealEngine\Engine\Source\Developer\AssetTools\Private\AssetViewUtils.cpp] [Line: 1500]
Only plugins can exist outside of the expected target path of 'E:/Documents/Game Projects/wwii-horror/PlagueHorrors/'. 'E:/Documents/Game Projects/WWII-Horror/PlagueHorrors/Content/Blueprints/UI/Game/Inventory/w_inventory.uasset' will not calculate an accurate result!