[PLUGIN] UnrealCLR a C#/.NET Core plugin

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UnrealCLR is a plugin which natively integrates .NET Core host into the Unreal Engine with the Common Language Runtime for direct execution of the managed code through user-driven blueprint pipelines to build a game logic using the full power of .NET facilities with engine API. The project is aimed at stability, performance, and maintainability.

Please, see the page on GitHub for more details.

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Great project!
I hope the EPIC pay attention to him…