[PLUGIN] Savior

Hi Bruno, I’m using the savior on my project. I would like to know how to load the saved state from my blueprints when loading a new map.
I set them up, when loading world from a save file (loading game) everything works just fine, but when I teleport to another level all blueprints are on the original state and not on the saved state. How to “load” the saved state of the blueprints when opening a level?