[Plugin] Quick Assistant

Marketplace Link

Trailer

Overview

Quick Assistant empowers developers with a suite of time-saving tools and workflow improvements. The flexible Quick Assistant Window integrates seamlessly into your editor layout, providing convenient access to essential functions.

Streamline asset management with the Bookmarks Overlay. Store references to frequently-used assets, create custom categories, and visually identify asset types for rapid organization. Track your editing progress with the History Overlay, quickly reopening recent asset editors and applying filters for more targeted navigation.

Optimize your workflow with the Console Command Overlay. Gain quick access to performance analysis and debugging tools, complete with descriptive tooltips to clarify each command’s purpose. Maintain a consistent visual style with the Color Palette Overlay, ensuring a cohesive aesthetic across your project.

Effortlessly save and recall important viewpoints with the Point of Interest Overlay. Switches between saved perspectives based on your current level. Collaborate and stay organized using the feature rich Note Overlay. Create highly customizable world notes, linking them to relevant targets and embedding detailed information. Prioritize tasks and improve readability with a robust color-coding system. The Note Overlay’s intuitive interface and filtering options promote exceptional accessibility, streamlining communication within your team.

Discover assets with exceptional speed using the Level Search Overlay. Filter by various criteria and navigate search results effortlessly. Control scene elements with the non-destructive (source control friendly) Locking/Unlocking Overlay and convenient world outliner keybinds.

Customize your experience with the comprehensive Settings Overlay. Adjust the editor UI scale, fine-tune overlay preferences, and manage keybinds from a centralized location. Benefit from a collection of Miscellaneous Tools designed for efficiency, including measurement, configuration, notification systems, a color picker, and more.

Our commitment to optimization and accessibility ensures a smooth and responsive experience, empowering you to focus on your creative work within Unreal Engine.

Discord

[TECHNICAL INFORMATION]

★ Leverages a powerful combination of C++, Slate, and Blueprint scripting for optimal performance and flexibility
★ Accessibility-minded design with clear visuals, tooltips, and explanations
★ Extensive optimization for a smooth, event-driven experience

UI Overlays:
★ [Bookmarks]: Soft asset references for quick access, custom collections, class-based color coding, and customizable display names.
★ [History]: Lists recently closed asset editors with click-to-open and keybind functionality. Customizable filters and length.
★ [Console Commands]: Streamlined console command entry for debugging, optimization, and performance analysis. Tooltips, visual feedback, settings available.
★ [Color Palette]: Consistent project design with unlimited collections, movable entries, color editing, and descriptions.
★ [Point of Interest]: Save and revisit viewport perspectives. Dynamically adapts based on the current level.
★ [Notes]: World-placeable notes with customizable visuals. Filtering, note relationships, centralized access, and optimization for large quantities.
★ [Level Search]: Fast level asset search by name, tag, class, or state. Camera transition and navigation buttons.
★ [Locking]: Non-destructive object locking/unlocking, outliner keybinds, search filtering, and behavior settings.
★ [Settings]: Centralized overlay management, UI scaling, module toggles, keybinds, and more.
★ [Misc Tools]: Includes measurement tool, config creation, notifications, modal prompts, color picker, actor manager, style brush browser.

Number of Blueprints: 27+
Number of C++ Classes: 39+
Supported Development Platforms: (Windows, Mac, Linux)

1 Like

Support for Unreal Engine 5.1 & 5.2 is completed and awaiting approval by the marketplace team!
Should be available shortly!

1 Like

Hi, so first the discord link on your plugin page is dead, says it’s invlaid.

Second, I asked about the possible addition of an asset palette.

The asset palette built-in to Unreal has a lot of issues…

it is very fickle on where it’ll let you place things. For games that use things like tile maps, sprites, or other paper 2D assets, and many more cases it just doesn’t work.

The other issue is when it does place things, it does it in a way that ignores snapping options.

Overall it has proven to be a rather useless tool for me which is what brought me to the market place to try and find a replacement, but sadly as it exists developers seem to have no interest in making something similar despite the fact that it really doesn’t work very well.

Hey, thank you for letting me know about the link!
I keep setting it to never expire and have an infinite usage, but for some reason it still expires within a few weeks…

I don’t have any personal experience with the current Asset Palette, I believe it’s also still in the experimental stages, so they are improving it over time.

I have taken notes and put this on the potential TODO log, as it is fully possible to do with the Quick Assistant!

I appreciate the suggestions, if you have any more, feel free to drop by the discord and spam me!