[Plugin] Project Exodus - Unity to unreal scene converter

Hi NegInfinity, thanks for this great tool! I have a question: When ue4 import all the assets, the type is Actor in WorldOutliner. When I try to convert Actor to Static Mesh, the rotation of transform since change(-90 on Y Axis). I think is the problem the left/right hand in between Unity and UE4.

Is there a good way to solve it? Thank you.