Hi everyone, I’m trying to package my C++ plug-in in Unreal 5.2.1, but when I test the package in another project, the “Edit” and “Package” options remain available in the plug-in, even after it has been packaged. I’ve edited the .uplugin and build.cs files, reviewed the code and confirmed that there are no dependencies in the plug-in. Previously, I created a plug-in that didn’t work properly, but its packaging worked perfectly. Now this one doesn’t work. I’ve even deleted the “Intermediate” folder, but the options still appear