[Plugin] OSC for UE4

Hi,
I hope it’s OK to post this here…

For a project I’ve been working on (which uses the excellent OSC plugin) I needed the ability to save the OSC addresses used as control data, recall these between sessions and set up easily managed routing of the different incoming OSC data within the project.
So, I built something that did this.
I produced a BP actor that can be dropped into the level and will sit there receiving any incoming OSC data and parsing it according to some user defined settings so that individual addresses can be used to control functions within the project.

I put together a short blog post describing the system with links to download a little demo project in case anyone else finds it useful: https://teedstuff.wordpress.com/2017/06/18/osc-utility/