I’ve recently released my AppLovin integration for Unreal Engine we use in our game. Supports IOS and Android, Interstitial and Rewarded ads, as well as several ad networks.
This plugin looks great. Trying to rebuild/compile in UE 5.2.1 after adding it to my Plugins folder but failing. Is this a UE version problem, should it work in 5.2?
i am also facing the problem while integrated the plugin with ue5.3 the build is successfully installed but when i initialize the sdk key the build crash or to stuck. can you guys have any idea why this happens or anybody faced the same problem