I’ve recently released my AppLovin integration for Unreal Engine we use in our game. Supports IOS and Android, Interstitial and Rewarded ads, as well as several ad networks.
Platforms
Android
IOS
Integrated types of ads
Rewarded ads
Interstitial
Integrated networks
Applovin Network
Adcolony
Admob
Fyber
InMoby
Ironsource
Meta (Facebook)
Mintegral
Pangle (Bytedance)
Smaato
TapJoy
Vungle
UnityAds
Install and usage instructions are inside. Feel free to contribute and suggest features.
This plugin looks great. Trying to rebuild/compile in UE 5.2.1 after adding it to my Plugins folder but failing. Is this a UE version problem, should it work in 5.2?
i am also facing the problem while integrated the plugin with ue5.3 the build is successfully installed but when i initialize the sdk key the build crash or to stuck. can you guys have any idea why this happens or anybody faced the same problem